Violência, espetáculo e resistência em Jogos Vorazes
Keywords:
Dystopia, Violence, Spectacle, ResistenceAbstract
This article aims to analyse Suzanne Collins´s trilogy “Hunger Games” having as topics violence, spectacle and resistance. Initially, it is made a brief review of the term Dystopia and its origins and themes in literature, as well as an analysis of its capacity as critical tool of media centred societies, followed by an exam of how the narrator's perspective impacts on the establishment of a literary work as dystopian. Following, a connections between memory and history and spectacle based societies, as in the case of Collins' trilogy, is laid out, questioning the prevalence of immediacy and manipulation in these societies, and also how violence in these societies becomes an abstraction, used as a control mechanism. Finally, a comparison is drawn between Collins' trilogy and Pasolini's film “Saló” to examine issues of resistance and the use of bodies as entertainment. In order to do so, authors who investigated the relationship between society and spectacle, such as Guy Debord, Mario Vargas Llosa and Georges Didi-Huberman, and researchers whose focus is on the dystopian novel were chosen.









